@startuml
sprite $wheel_barrow [48x48/16] {
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}


!define GOV_WHEEL_BARROW(_alias) ENTITY(rectangle,black,wheel_barrow,_alias,GOV WHEEL_BARROW)
!define GOV_WHEEL_BARROW(_alias, _label) ENTITY(rectangle,black,wheel_barrow,_label, _alias,GOV WHEEL_BARROW)
!define GOV_WHEEL_BARROW(_alias, _label, _shape) ENTITY(_shape,black,wheel_barrow,_label, _alias,GOV WHEEL_BARROW)
!define GOV_WHEEL_BARROW(_alias, _label, _shape, _color) ENTITY(_shape,_color,wheel_barrow,_label, _alias,GOV WHEEL_BARROW)
skinparam folderBackgroundColor<<GOV WHEEL_BARROW>> White
@enduml